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Mike

SPARTAC Command
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Everything posted by Mike

  1. Mike

    Operation Devil's NIght

    I think your assessment is right on. Don't worry, this campaign is just starting, you will have time to apply what you learned
  2. Mike

    Operation Mjolnir

    This mission made me realize we need to practice security halts vs fixed positions, and management of multiple menuever elements.
  3. Mike

    Operation Morning Star

    1 helicopter, pilot will be on the squad channel. It will be explained.
  4. Mike

    Operation Morning Star

    Before everyone wets themselves, there is no fixed wing CAS. No FACs needed.
  5. In conjunction with the above post (read it or I will murder you), and our restructure, some roles during our Saturday Ops will be formalized. In addition, radio communications will be standardized. See Diagram Below: The squad leader, and squad RTO will reside on the command channel 121, and their respective squad channel RTO will relay squad information to the mission commander, and relay mission commander information to the squad Squad relays to squad leader / RTO The goal of this structure is to reduce the amount of radio time for the squad leader, allowing him to focus on the mission. Mission Status will be relayed to mission commander by the RTO. Going forward, Squad leaders will be selected based on ability, rank and standing within the group. Squad RTOs will be open to members who would like to learn the ins and outs of leading squads, with the ultimate goal of being squad lead themselves. Squad leaders have the ability to choose their squad members. With that said, it will also be encouraged to personalize, specialize and make your squad your own. This includes call signs if you choose. View full article
  6. Mike

    Radio, Command & Squad Roles

    In conjunction with the above post (read it or I will murder you), and our restructure, some roles during our Saturday Ops will be formalized. In addition, radio communications will be standardized. See Diagram Below: The squad leader, and squad RTO will reside on the command channel 121, and their respective squad channel RTO will relay squad information to the mission commander, and relay mission commander information to the squad Squad relays to squad leader / RTO The goal of this structure is to reduce the amount of radio time for the squad leader, allowing him to focus on the mission. Mission Status will be relayed to mission commander by the RTO. Going forward, Squad leaders will be selected based on ability, rank and standing within the group. Squad RTOs will be open to members who would like to learn the ins and outs of leading squads, with the ultimate goal of being squad lead themselves. Squad leaders have the ability to choose their squad members. With that said, it will also be encouraged to personalize, specialize and make your squad your own. This includes call signs if you choose.
  7. All, Firstly, I want to apologize about the ongoing server and performance issues we have been facing. I am just as frustrated as I'm sure you all are. This botched migration our host decided to do right before the weekend was really the last straw for me. Additionally, we have reached a point where we have outgrown the capability of virtualized game servers provided by game server providers. What's the difference? Virtual servers like the one we are using are cloud based. A big pool of shared resources, say for example, 1,000 CPUs and 1TB of RAM with A storage network measured in Petabytes will collectively host 2,000 Game servers. The system architecture assigns resources to each virtual instance as needed (WITH RESOURCE CAPS!) to manage all 2,000 game servers. This is offered cheap, because distributed resources can be resold over and over and over. Running a true dedicated server is 1 computer, 1 user. The added benefit here is we can still run multiple arma 'servers' off of the new single dedicated unit. We will also be able to run headless clients on the same machine to maximize the CPU capability. I have just placed an order for this dedicated machine: Intel Xeon E3-1270v5 4 Cores x 3.6-4.0Ghz w/ HT CPU 32 GB RAM 240 GB SSD The above machine will be ours, no other servers, services or users will use this machine. That, I hope will cure the lag, desync and otherwise god awful issues we have been seeing the last month or so. Now, there are 1000s of companies offering dedicated machines. Performance and uptime vary wildly between these companies. We shall see how this particular provider goes. If it still isn't up to par, I have a couple fairly priced backups we can try. Pricing ranges from about $100 to $360 a month based on hardware needed to run Arma. The price from this provider is about $150/month, about triple what we pay now. Soon I will setup a way to donate to the server costs. These donations will ONLY be used to cover the server costs, and whatever isn't covered by donations, I will cover myself. Stay Tuned for new IPs. To kick start the coffers for the server costs, I'm going to do a raffle for a couple copies of tanks DLC. 1 entry for every $5 donated, 3 copies up for grabs!
  8. MISSION BRIEFING 12/17/2017 6pm CST BACKGROUND INFORMATION Welcome to Diyali Province gentlemen. A contract has been provided extending over multiple contractors all wanting similar but albeit varying levels of support and security. The situation in the province is tense. A new local leader is to be elected in the coming weeks with public outcry for the candidates being high. Small attacks have taken place over the province but nothing more than intermittent rifle fire and hand grenade attacks. Also IDAP aid workers are in the province providing food water, repairs etc since ISIS were pushed out the area by a joint effort from Iraqi security forces and NATO airstrikes. There have been reports of supplies going missing, equipment destroyed, and people disappearing. It is speculated that a small ISIS cell is still operating in the area in an attempt to continue to sow fear and panic. The Hades Group will be taking assignments off the books. We will be furthering Spartan interests and objectives MISSION & EXECUTION Our objective is to move to location REDACTED and establish radio contact with REDACTED asset call sign REDACTED. We will receive further instructions from REDACTED and then execute Time: 06:00 Objectives: Primary - ESTABLISH LR RADIO CONTACT WITH ASSET Rules Of Engagement: RFO (RETURN FIRE ONLY) Threat Level: AMBER (CAUTION) Insertion: DESERT CAPABLE VEHICLES Respawn: TL or Zeus Discretion Extraction: CONVOY Uniform: NO VISIBLE INSIGNIA Equipment: STANDARD FIRETEAM Requirements: LR RADIO
  9. Mike

    Ammo Guide

    I can do that
  10. Mike

    Ammo Guide

    Some of you have asked about the numerous types of ammo available with SMA/RHS/ACE. I haven't taken the time as of yet to write this up, only because I haven't tested to see if any of this actually matters, however after some time in the virtual arsenal, there are some mild differences and effectiveness. See below: For the TL:DR Crowd, my choices are highlighted Cartridge, Caliber 5.56 mm, Blank, M200 [Crimped tip with Violet lacquer seal]: 5.56×45mm training blank cartridge. Should be pretty self explanatory. I don't know why this is included in RHS, but here we are Cartridge, Caliber 5.56 mm, Ball, M855 [Green tip]: 5.56×45mm 62-grain FN SS109-equivalent ball cartridge with a steel penetrator tip over a lead core in a full copper jacket. Used 1982 - Present. This round sucks because it maintains velocity after hitting soft targets, and pretty much sucks against modern ceramic armor so I skip it. Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Ball, M855A1 Enhanced Performance Round [unpainted steel penetrator tip] (2010–Present): 62-grain bullet w/ a 19-grain steel penetrator tip over a copper alloy core in a partial copper jacket. Lead Free Obama rounds. This round is the 'standard' when you pull a 5.56 SMA gun. This round also sucks against unarmored targets. It's okay against targets wearing armor. Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Tracer, M856 [Orange tip]: 5.56×45mm 63.7-grain FN L110 tracer cartridge. Provides red visible light and lacks a steel penetrator. Tracer 1982 - Present Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Tracer, M856A1 [Red tip]: 5.56×45mm 56-grain Lead Free slug (LF) Tracer with similar ballistic performance to the M855A1 and improved trace to range consistency. Lead Free Obama Tracer to match the M855A1 Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Armor Piercing, M995 [Black tip]: 5.56×45mm 52-grain AP cartridge with a tungsten core. Its Armor Piercing Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Tracer, XM996 [Crimson tip]: So-called "Dim Tracer" with reduced effect primarily for use with night vision devices. These are available in game as 'Tracer, IR'. It's a tracer you can only see with NODS Designed for 14.5" - 20" barrels Cartridge, Caliber 5.56 mm, Special Ball, Long Range, Mk 262 Mod 0/1: 5.56×45mm 77-grain Open-Tipped Match/Hollow-Point Boat-Tail cartridge. Mod 0 features Sierra Matchking bullet, while Mod 1 features either Nosler or Sierra bullet. Now we are getting somewhere. This round rocks in long and short barreled 5.56 guns. This is usually my go to Round. Designed for 18"-20" barrels, but the extra velocity and bullet weight make it perfect for up close in 10.5" guns. Okay against armor Cartridge, Caliber 5.56 mm Ball, Enhanced 5.56 mm Carbine, MK318 MOD 0: 5.56×45mm 62-grain Open-Tipped Match Boat-Tail cartridge. Designated as Caliber 5.56 mm Ball, Carbine, Barrier. Also Called "SOST" and is available as an IR Tracer VERY NIIICE This is my second choice. Barrier Blind round good for soft cover penetration. Good performance against armor and unarmored. designed for 10.5" - 14.5" guns Cartridge, Caliber 7.62mm, NATO, Ball, M80 (United States): 147-grain (9.5 g) 7.62×51mm NATO ball cartridge. Standard 7.62 NATO Ammo. Fairly good all around Cartridge, Caliber 7.62mm, NATO, Ball, Enhanced Projectile Round, M80A1 (United States): 130-grain (8.4 g)[17] M80 Lead Free (LF) 7.62×51mm NATO ball cartridge.[18] 114.5-grain (7.4 g) of lead eliminated per M80A1 projectile. Shitty Obama round, SMA standard Cartridge, Caliber 7.62mm, NATO, Ball, Special, M118LR (United States): 175-grain (11.3 g) 7.62×51mm NATO Match-grade round specifically designed for long-range sniping. It uses a 175-grain (11.3 g) Sierra Match King Hollow Point Boat Tail bullet. Great round. Heavy hitter, great for long range, gobs of power out of Short barreled guns too, at close engagement ranges Cartridge, Caliber 7.62mm, NATO, Armor Piercing, M993 (United States): 126.6 grains (8.2 g) 7.62×51mm NATO armor-piercing round, black cartridge tip. Armor Piercing Cartridge, Caliber 7.62mm Special Ball, Long Range, MK 316 MOD 0 (United States): A 175-grain (11.3 g) round specifically designed for long-range sniping consisting of Sierra MatchKing Hollow Point Boat Tail projectiles, Federal Cartridge Company match cartridge cases and Gold Medal Match primers. The Propellant has been verified as IMR 4064 (per NSN 1305-01-567-6944 and Federal Cartridge Company Contract/Order Number N0016408DJN28 and has a charge weight per the specs of 41.745-grain (2.7 g) Modern M118LR. Great all around choice Cartridge, Caliber 7.62mm, NATO, Ball, Barrier, T762TNB1 MK319 MOD 0 (United States): 7.62×51mm NATO Enhance Behind barrier performance Enhance Function & casualty and muzzle flash requirements in short barrel carbines, 130 grains (8.4 g). 7.62mm Barrel Blind ammo, for soft cover penetration. Another good choice Let me know if there are any questions
  11. Mike

    Ammo Guide

    That depends on a lot of factors. What scope? 855A1 'should' require quite a bit of adjustment to make it to 1,000m out of a 10.5" barrel BDC scopes in arma are zeroed at 100m and the reticle 'changes' to reflect the ballistics of what your are shooting so the stadia is accurate from cartridge to cartridge.
  12. Wow lots of interest here. I'm probs the only non mil guy with a PC. I also have 3 FLCs. And a lot of guns
  13. MISSION BRIEFING 10/28/2017 9pm CST
  14. WARNING: WE HAVE ADDED ALL 4 RHS PACKS STARTING THIS MISSION. WE WILL ALSO BE USING A VENTRAL BACKPACK MOD TBD MISSION BRIEFING 10/21/2017 9pm CST BACKGROUND INFORMATION TAJIK / AFG BORDER After extensive NATO and CSAT combat operations, a hasty ceasefire has been signed. The current AO has roughly split latitudinally through the center. Checkpoints can be found along the frontier. Locally, the conflict was low intensity, as the area was of low strategic value. Local Militias 'kept the peace' among the populace for the most part, at times serving brutal 'justice'. Due to the lack of combat locally, the area became a safe haven for refugees from the surrounding areas, sometimes attracting families from as far as a couple hundred miles. The current situation is tedious. Altercations between NATO and CSAT forces have increased in volume, some coming very close to becoming a gunfight. Local Militias have been hosting demonstrations protesting the occupation, while local governmental forces are largely kept on their bases. Which Brings us to our contract. IDAP has launched a large scale humanitarian mission across the region, because of the scale, and tenuous situation, they have hired as loosely as security. After the loss of Tanoa, and our close call there during the second invasion, we felt this would be a solid contract to take. Anything to get us out of the pacific rim. Unfortunately, because of the scale of IDAP's mission, we did not have the manpower to cover their operations, and they hired a second PMC, a close competitor of ours for the other half of the contract. We have built a FOB, and an LP/OP near the NATO / CSAT demarcation line to expedite our travel times when needed. There may have been something about NATO banning PMC groups from their bases and FOBs as well. MISSION 9/23 AAR & INTEL: It should now be clear that some of the local militias have decided to do something about the 'invaders' and staged a minor attack on NATO, CSAT and BLUFOR assets in the region. SOP and ROE remain UNCHANGED. The NATO / CSAT CEASEFIRE STANDS. Pay close attention to the civilian population, watch for forward observers. ANY CIVILIAN CARRYING COMMS ( INC. RADIOS, PHONES, ETC) OBSERVATION DEVICES SUCH AS CAMERAS, BINOS, NVG OR THERMAL EQUIPMENT ALSO FALL INTO THIS CATEGORY AND THESE INDIVIDUALS SHOULD BE EVALUATED AND DETAINED. THEY ARE TO BE TURNED OVER TO NATO FOR DETENTION. MISSION & EXECUTION 10/21 MISSION NATO has a hot one for us. We are to raid and destroy a CSAT logistics dump near the town of Teruk. They are kindly providing a C-130 for a HALO jump. We are to kit up, roll to the NATO Airbase to catch our ride. We will be towed up to 32,000FT / 10,000M and drop into enemy territory. Exfil will be by Ghosthawk in the riverbed to the north of Teruk. Exact location of the facility is UNK, as is the level of enemy presence. Keep it slow, keep it quiet as you reconnoiter the area. Some of our teams will be at the LP/OP across the riverbed, so team leaders should quickly raise each other on radio to coordinate linkup. FOB teams should cover the LP/OP team's transit from the high positions on the FOB. THE BATTLEFIELD IS HIGHLY FLUID. DO NOT ENGAGE UNLESS YOU HAVE BEEN ENGAGED. IDENT ALL TARGETS!! Time: 0000 ROLL, Move to NATO Airbase, Flight to CSAT Territory 32k FT. Objectives: Once on the ground, Locate and Destroy CSAT Logistics Facility. UNK enemy presence so keep it quiet as your reconnoiter the area. As Directed by Command Requirements: N/A RISKS - CONCERNS - NOTES Assets: PROWLERS OR MATV, GMG PROHIBITED IN CURRENT SITUATION Weather Report: 100014Z 12208/12KT 3SM OVO Additional Information: IDENT ALL TARGETS, CIV, NGO, NONCOMBATANT PRESENCE EXTREME Role Play Requirements: N/A Additional Intel: Rules Of Engagement: RETURN FIRE ONLY Threat Level: RED Insertion: C-130 HALO Respawn: TP Extraction: GHOSTHAWK Uniform: JUMPABLE HELMET CAMO AS DICTATED BY PL Equipment: FIRE TEAM LOADOUTS (GL, LMG, TL, RM) AMMO CROSS LOAD AND COMMONALITY SHOULD BE TL CONCERN AT, DEMO, HE OVER AND ABOVE 40MM RIFLE, AND M67 FRAG PROHIBITED IN CIVILIAN VILLAGES MINE DETECTION EQUIPMENT ONE PER TEAM IFF EQUIPMENT REQUIRED FACTIONS: IDAP NATO CSAT GOVERNMENT FORCES MILITIA MYRIMIDONES PRIVATE SECURITY LLC "MYRAH" FOR SHORTHAND UNK FORCES - DO NOT ENGAGE OBJECTIVE: Move to Mafaraz just after dawn, secure infil / exfil for IDAP as needed. Pull security for their aid distribution day. INTEL: AO MAP AS OF 10/21
  15. MISSION BRIEFING 10/14/2017 9pm CST BACKGROUND INFORMATION TAJIK / AFG BORDER After extensive NATO and CSAT combat operations, a hasty ceasefire has been signed. The current AO has roughly split latitudinally through the center. Checkpoints can be found along the frontier. Locally, the conflict was low intensity, as the area was of low strategic value. Local Militias 'kept the peace' among the populace for the most part, at times serving brutal 'justice'. Due to the lack of combat locally, the area became a safe haven for refugees from the surrounding areas, sometimes attracting families from as far as a couple hundred miles. The current situation is tedious. Altercations between NATO and CSAT forces have increased in volume, some coming very close to becoming a gunfight. Local Militias have been hosting demonstrations protesting the occupation, while local governmental forces are largely kept on their bases. Which Brings us to our contract. IDAP has launched a large scale humanitarian mission across the region, because of the scale, and tenuous situation, they have hired as loosely as security. After the loss of Tanoa, and our close call there during the second invasion, we felt this would be a solid contract to take. Anything to get us out of the pacific rim. Unfortunately, because of the scale of IDAP's mission, we did not have the manpower to cover their operations, and they hired a second PMC, a close competitor of ours for the other half of the contract. We have built a FOB, and an LP/OP near the NATO / CSAT demarcation line to expedite our travel times when needed. There may have been something about NATO banning PMC groups from their bases and FOBs as well. MISSION 9/23 AAR & INTEL: It should now be clear that some of the local militias have decided to do something about the 'invaders' and staged a minor attack on NATO, CSAT and BLUFOR assets in the region. SOP and ROE remain UNCHANGED. The NATO / CSAT CEASEFIRE STANDS. Pay close attention to the civilian population, watch for forward observers. ANY CIVILIAN CARRYING COMMS ( INC. RADIOS, PHONES, ETC) OBSERVATION DEVICES SUCH AS CAMERAS, BINOS, NVG OR THERMAL EQUIPMENT ALSO FALL INTO THIS CATEGORY AND THESE INDIVIDUALS SHOULD BE EVALUATED AND DETAINED. THEY ARE TO BE TURNED OVER TO NATO FOR DETENTION. MISSION & EXECUTION 10/14 MISSION IDAP is setting up an aid distribution site for the day in the town of Mafaraz. NATO continues to be stretched to their breaking point putting out 'fires' in Europe, Southeast Asia, the middle east, et al. We have reached an agreement with NATO for subcontracted security, thanks much to our performance in our impromptu QRF for the Brits. Our mission, sanctioned by NATO, will be to join up with IDAP in the town just after dawn and pull security for their distribution day. Easy Enough Some of our teams will be at the LP/OP across the riverbed, so team leaders should quickly raise each other on radio to coordinate linkup. FOB teams should cover the LP/OP team's transit from the high positions on the FOB. THE BATTLEFIELD IS HIGHLY FLUID. DO NOT ENGAGE UNLESS YOU HAVE BEEN ENGAGED. IDENT ALL TARGETS!! Time: 0630 ROLL, Move to Mafaraz Objectives: Linkup with IDAP in Mafaraz, pull security until they are ready to pack up As Directed by Command Requirements: N/A RISKS - CONCERNS - NOTES Assets: PROWLERS OR MATV, GMG PROHIBITED IN CURRENT SITUATION Weather Report: 100014Z 12208/12KT 3SM CLR Additional Information: IDENT ALL TARGETS, CIV, NGO, NONCOMBATANT PRESENCE EXTREME Role Play Requirements: N/A Additional Intel: Rules Of Engagement: RETURN FIRE ONLY Threat Level: AMBER Insertion: Ground Vehicle, TL Discretion Respawn: TP Extraction: Ground Vehicle, TL Discretion Uniform: Spartac Ballistic Helmet required, all other equipment, clothing, gear contractor dependant Equipment: FIRE TEAM LOADOUTS (GL, LMG, TL, RM) AMMO CROSS LOAD AND COMMONALITY SHOULD BE TL CONCERN AT, DEMO, HE OVER AND ABOVE 40MM RIFLE, AND M67 FRAG PROHIBITED IN CIVILIAN VILLAGES MINE DETECTION EQUIPMENT ONE PER TEAM IFF EQUIPMENT REQUIRED FACTIONS: IDAP NATO CSAT GOVERNMENT FORCES MILITIA MYRIMIDONES PRIVATE SECURITY LLC "MYRAH" FOR SHORTHAND UNK FORCES - DO NOT ENGAGE OBJECTIVE: Move to Mafaraz just after dawn, secure infil / exfil for IDAP as needed. Pull security for their aid distribution day. INTEL: AO MAP AS OF 10/14
  16. MISSION BRIEFING 10/7/2017 9pm CST BACKGROUND INFORMATION TAJIK / AFG BORDER After extensive NATO and CSAT combat operations, a hasty ceasefire has been signed. The current AO has roughly split latitudinally through the center. Checkpoints can be found along the frontier. Locally, the conflict was low intensity, as the area was of low strategic value. Local Militias 'kept the peace' among the populace for the most part, at times serving brutal 'justice'. Due to the lack of combat locally, the area became a safe haven for refugees from the surrounding areas, sometimes attracting families from as far as a couple hundred miles. The current situation is tedious. Altercations between NATO and CSAT forces have increased in volume, some coming very close to becoming a gunfight. Local Militias have been hosting demonstrations protesting the occupation, while local governmental forces are largely kept on their bases. Which Brings us to our contract. IDAP has launched a large scale humanitarian mission across the region, because of the scale, and tenuous situation, they have hired as loosely as security. After the loss of Tanoa, and our close call there during the second invasion, we felt this would be a solid contract to take. Anything to get us out of the pacific rim. Unfortunately, because of the scale of IDAP's mission, we did not have the manpower to cover their operations, and they hired a second PMC, a close competitor of ours for the other half of the contract. We have built a FOB, and an LP/OP near the NATO / CSAT demarcation line to expedite our travel times when needed. There may have been something about NATO banning PMC groups from their bases and FOBs as well. MISSION 9/23 AAR & INTEL: It should now be clear that some of the local militias have decided to do something about the 'invaders' and staged a minor attack on NATO, CSAT and BLUFOR assets in the region. SOP and ROE remain UNCHANGED. The NATO / CSAT CEASEFIRE STANDS. Pay close attention to the civilian population, watch for forward observers. ANY CIVILIAN CARRYING COMMS ( INC. RADIOS, PHONES, ETC) OBSERVATION DEVICES SUCH AS CAMERAS, BINOS, NVG OR THERMAL EQUIPMENT ALSO FALL INTO THIS CATEGORY AND THESE INDIVIDUALS SHOULD BE EVALUATED AND DETAINED. THEY ARE TO BE TURNED OVER TO NATO FOR DETENTION. MISSION & EXECUTION 10/7 MISSION IDAP and Nato are collaborating on a field hospital in the remote northwestern Tribal regions. We are going to be undertaking a vehicle patrol of the Northwestern Sector, IDAP has put Myrimidones in the region as well, so watch fire . Teams will assemble, kit up and mount vehicles to convoy to IDAP FOB at Tunkuf. Team Leads will be meeting with IDAP Supervisors, and Nato Adjutant for patrol area of responsibility for the day. Some of our teams will be at the LP/OP across the riverbed, so team leaders should quickly raise each other on radio to coordinate linkup. FOB teams should cover the LP/OP team's transit from the high positions on the FOB. THE BATTLEFIELD IS HIGHLY FLUID. DO NOT ENGAGE UNLESS YOU HAVE BEEN ENGAGED. IDENT ALL TARGETS!! Time: 1100 ROLL, Patrol Northwestern Sector for Enemy encampments / convoys Objectives: Move to the town of Tunkuf, meet with IDAP and NATO personnel, establish patrol route based on area of responsibility As Directed by Command Rules Of Engagement: RETURN FIRE ONLY Threat Level: AMBER Insertion: Ground Vehicle, TL Discretion Respawn: TP Extraction: Ground Vehicle, TL Discretion Uniform: Spartac Ballistic Helmet required, all other equipment, clothing, gear contractor dependant Equipment: FIRE TEAM LOADOUTS (GL, LMG, TL, RM) AMMO CROSS LOAD AND COMMONALITY SHOULD BE TL CONCERN AT, DEMO, HE OVER AND ABOVE 40MM RIFLE, AND M67 FRAG PROHIBITED IN CIVILIAN VILLAGES MINE DETECTION EQUIPMENT ONE PER TEAM IFF EQUIPMENT REQUIRED Requirements: N/A RISKS - CONCERNS - NOTES Assets: PROWLERS OR MATV, GMG PROHIBITED IN CURRENT SITUATION Weather Report: 173514Z 16012/22KT 3SM OVC100 VCTS Additional Information: IDENT ALL TARGETS, CIV, NGO, NONCOMBATANT PRESENCE EXTREME Role Play Requirements: N/A Additional Intel: FACTIONS: IDAP NATO CSAT GOVERNMENT FORCES MILITIA MYRIMIDONES PRIVATE SECURITY LLC "MYRAH" FOR SHORTHAND UNK FORCES - DO NOT ENGAGE OBJECTIVE: Northwestern Tribal region patrol and clear INTEL: AO MAP AS OF 10/7
  17. Beta 2.0 Changelog: Players can now request Ammo crates, weapon crates, and vehicles dropped on their position anywhere on the map including SMA, TF47 etc crates and ammo Players can request AI helicopter transport from anywhere on the map, to anywhere on the map Players can request Artillery Fire Missions Halo Jump available at the flagpoles by the spawn Players can request helicopter gunships / CAS enemies no longer spawn on the airfield BLUFOR AI now guards the airfield Enemy now has Air Units Invincible AI has been fixed MRAPs, Prowlers, and APCs now have nothing in inventory making loading from the arsenal easier BLUFOR AI Commander will issue side missions randomly All towns on the map available to capture have been set to IND owner initially instead of unclaimed - This makes the capture function work better with Enemy AI Commander
  18. Long Range Patrol ALIVE BETA 1.0 1.1 1.2 2.0 (YES THIS IS A TANK PLATOON ON PATROL, YOU WILL SEE THIS) I've created a new mission for folks wanting something a little different, it can be played on the Bravo Server. Alive Occupation AAF Has taken over Chernarus, clear sectors! Enemy AI is set to Regular (They are Veteran on Liberation) ACE Medical is basic Stamina is ON -Pack light, but stuff your vehicle full of supplies!! Medical, Engineer, AT, MG, AT, Explosives, more AT Laser Designator allows use of the ALIVE Tablet - Mission Generation. I will train people up on how to use this. Enemy spawns are random, and include armor, mech, motor aircraft and SF Stay extremely frosty outside the wire Make Sure to group up, you can (in theory) respawn on your squad instead of back at base Full selection of NATO vehicles to choose from, will respawn on destruction: Please Post feedback and requests in this thread, I will document and work on them
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