Jump to content
NOTICE:
  • The website is currently undergoing some updates.
Sign in to follow this  
Mike

New Bravo Mission - Chernarus Long Range Patrol ALIVE (Beta)

Recommended Posts

Long Range Patrol ALIVE BETA 1.0  1.1 1.2 2.0

20171003022505_1.thumb.jpg.8776b40d263eee6a7cd9d7d85ba904aa.jpg

(YES THIS IS A TANK PLATOON ON PATROL, YOU WILL SEE THIS)

I've created a new mission for folks wanting something a little different, it can be played on the Bravo Server.

 

Alive Occupation

20171003032109_1.thumb.jpg.476e538996c42ac0d16d9ac07f375145.jpg

AAF Has taken over Chernarus, clear sectors!

Enemy AI is set to Regular (They are Veteran on Liberation)

ACE Medical is basic

Stamina is ON -Pack light, but stuff your vehicle full of supplies!! Medical, Engineer, AT, MG, AT, Explosives, more AT

Laser Designator allows use of the ALIVE Tablet - Mission Generation. I will train people up on how to use this.

Enemy spawns are random, and include armor, mech, motor aircraft and SF Stay extremely frosty outside the wire

Make Sure to group up, you can (in theory) respawn on your squad instead of back at base

 

Full selection of NATO vehicles to choose from, will respawn on destruction:

20171003022530_1.thumb.jpg.af0531d1ba507fa2d49f10e06cb9f536.jpg

20171003022542_1.thumb.jpg.1d4f41cd331c73d781b24c4319b0dbb3.jpg

 

Please Post feedback and requests in this thread, I will document and work on them

Share this post


Link to post
Share on other sites

Beta 2.0 Changelog:

  • Players can now request Ammo crates, weapon crates, and vehicles dropped on their position anywhere on the map including SMA, TF47 etc crates and ammo
  • Players can request AI helicopter transport from anywhere on the map, to anywhere on the map
  • Players can request Artillery Fire Missions
  • Halo Jump available at the flagpoles by the spawn
  • Players can request helicopter gunships / CAS
  • enemies no longer spawn on the airfield
  • BLUFOR AI now guards the airfield
  • Enemy now has Air Units
  • Invincible AI has been fixed
  • MRAPs, Prowlers, and APCs now have nothing in inventory making loading from the arsenal easier
  • BLUFOR AI Commander will issue side missions randomly
  • All towns on the map available to capture have been set to IND owner initially instead of unclaimed - This makes the capture function work better with Enemy AI Commander

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

a6VQiLj.png

Spartan Tactical Group

The Spartan Tactical Group was organized in early 2016 to create a community for like-minded gamers. With a focus on teamwork, tactics and communication the group provides an experience lacking from many modern military shooters of today. Understanding the importance of brotherhood before victory, Spartan Tactical strives for a relaxed and light-hearted approach to not only the game, but our community as well. Hailing from all different backgrounds and walks of life, our membership is valued and our friends respected.

No matter the challenge, Spartans stand ready to answer the call.

Follow Us

Powered By

×